Follow us through our interactive digital journey!

As a new and dynamic design team we want to create exciting and playful interactions using digital inputs and analogue outputs (or vice versa)
Big or small, exciting and kitch or an everyday necessity. We are striving for playful innovation.

Tuesday, 22 February 2011

Idea Generation

At first it seemed quite difficult to each come up with 100 ideas, however, through the various research methods and influential designs we came across, we were quickly inspired and were soon coming up with ideas of our own. We found that by working together to come up with ideas, it was much more effective than working individually.

Saturday, 19 February 2011

The Fun Theory

http://www.thefuntheory.com/
Our ideas were also influenced by this idea of The Fun Theory. By turning an everyday activity into an interesting task or by adding an exciting element, the differences in the public's behaviour was clear to see and really quite fascinating to watch.




Tuesday, 8 February 2011

Crispin Jones

Our research lead us to a designer called Crispin Jones. His work has an exciting and playful element, that we really liked. His projects are wide and varied, but it was his macabre sense of humour that really appealed to us!
www.mr-jones.org/

Ikeamania

Some more of Crispin Jones’ more extreme ideas. More installation design than product but the fun element caught our eye. Ikeamania was a stall set up in the style of the old fashioned travelling fairs, It would measure, then consequently cure you of your level of addiction to the well known ‘Swedish furniture retailer’. You were required to place your hand on a plate which would then judge by way of a spinning wheel your level of ‘mania’. Your score was then set on the electropathic machine. To be cured of your unforgivable addiction you were then touched by the ‘electric lady’ (the said lady was wearing a glove that was wired to the electropathic machine) where she would then cure you, by stroking you, with the appropriate level of shock therapy!  A certificate was received at the end to confirm your reform.

Katazukue

Crispin Jones' Katazukue is a table with conveyor belts embedded into the surface. Without warning at random intervals the conveyor belts will move clearing anything on the table onto the floor. It is a twisted way of ensuring a tidy desk. In Jones’ design the roles are reversed; instead of having power over the object, Katazukue is controlling you.

Monday, 7 February 2011

Over the last few weeks we have carried out a lot of research in order to help generate our ideas. In looking at existing products and the many interesting concepts which incorporate playful and interactive design (some which contain other hidden meanings and messages) we are discovering that the possibilities for our interactive product are increasing rapidly.

Friday, 4 February 2011